Third Battle of Kharkov

by Joni Nuutinen


Strategy

4.99 usd



Wargaming just like those classic strategy board-games : Third Battle of Kharkov

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Third Battle of Kharkov takes place on WWII Eastern Front in 1943. A massive Red Army offensive threatens to collapse the entire German front, can you turn the dangerous situation around? From by Joni Nuutinen: by a wargamer for the wargamers since 2011After destroying the German 6th Army in Stalingrad, the Soviet high command hopes to end the entire World War II in one decisive strike. Russian plan, called Operation Star, aims to break through the thinly manned Axis lines towards Dnepropetvosk via Kharkov to cut off over 1 million German soldiers located on the southern part of the Eastern Front. Panicking German Generals across the Third Reich desperately try to find men to throw in front of the Soviet offensive to stop it. However, in a masterclass of strategy forever known in military history as Backhand Blow, Erich von Manstein, who is in charge of Army Group South, shockingly removes all Panzer and Waffen-SS divisions from the crumpling battleground and wishes the attacking Red Army ‘bon voyage’. While hopeful Stalin keeps phoning the Soviet commanders daily about the success of the attack, the looming encirclement of epic proportions, and the imminent end of the war, Manstein is gathering huge Panzer groups on both flanks of the Red Army offensive. When those Panzers Corps are finally unleashed, they annihilate the overstretched attacking Soviet armies, swiftly retake Kharkov, and turn the whole situation upside down, forcing Soviet commanders to throw every unit available in front of the advancing Wehrmacht to prevent collapse. Do you have what it takes to switch the situation from the looming collapse to stunning victory?FEATURES:+ Historical accuracy: Campaign mirrors the historical setup.+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.+ Challenging: Crush your enemy quickly and earn the bragging rights on the forum.+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of hourses), decide what is drawn on the map, and much more.Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice how to improve this board game series please use email, this way we can have a constructive back and forth chat without the limits of the stores comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!+ New default background is yellow-green color+ Fog-of-War: Sometimes enemy HP drawn as ?+ More resources for Germans+ New province border: Setting: brightness & width+ Assigning +1 HP: The unit cant be adjacent to more than one enemy hexagon+ Percent of how much the player controls of the centermost province on the screen drawn on grey box (ON/OFF option)+ Number of VPs player controls & required for victory drawn on yellow box+ Brightened the darkest icons+ More Tactical Routes

Read trusted reviews from application customers

First time play through on NORMAL, still quite tricky. The Soviet strike in the south was a lot stronger than the north, and they managed to encircle around 12 of my divisions. I was finally able to halt them in the western area of the map, and with massed artillery and air strikes to suppress their mobility was able to encircle and destroy around 30 of their divisions in huge battles around Tokmak. In the north, I was able to hold them on a line from Belgorod to Kharkov before countering.

Jerram Robinson

Great game A+. Perhaps more challenging than Joni's other games in that you begin spread out, overwhelmed, and on the defensive. Joni's tactical hint: mass defenses and units west of Kharkov in the north and do the same in the south around Stalino. After several play throughs on HARD, I'm able to hold the north and counter all the way to Voronezh and down the east side of the map encircling nearly all of the Soviet forces. However I wasn't able to even come close to holding Stalino in the south.

Isaac Powell

Brilliant game

loxley Williams

Good tough game from Jono. Takes a few play through to "get it " OH those Russians.

anchor380

By far, the most challenging of the bunch. Took multiple false starts before figuring out winning strategy. Very rewarding. Forget about encirclement (until late in the game), too many Russian units. Instead, retreat all units to the west side of map, build a strong defensive line, stacking armor and infantry together. Here's the key. As the Russians advance, they will stack units along your line. Rather than attack single units, attack stacked units instead. You'll inflict damage and make one unit after the other retreat. Do not attack the last unit in the stack. Next turn, Russians will line up again. Wash, rinse, repeat. Eventually you will wear them completely down as they line up over and over again. At this point it's time to go on the offensive. Make sure to have your Engineers in place to create hospitals like crazy. You'll need them after holding back the hoards or Russians. Takes patience but you'll succeed.

GeeBee384

Another great game in the conflict series. Took a couple drubbings before finding a way to turn the tide.

Thomas Donadee